Interactive Multimedia Design (DECO2102)
July 2008

Lecturers

Mr Neil McCann

Dr Rob Saunders

Classes

Aim

Interactive Multimedia Design will explore the potential of non-linearity and interactivity in the design of multimedia applications. During the unit of study, students will use a range of multimedia tools to conceive, design, and develop an interactive multimedia application.

Learning Objectives

On completion of this unit of study, students should be able to:

  • evaluate appropriate tools for developing multimedia applications;
  • conceive and research the material for a multimedia application; and,
  • use prototyping tools to plan an interactive multimedia application;

Overview

The unit of study runs for 13 weeks. One hour each week will be in a lecture and two hours will be spent in labs. This is designed to be a practical unit and students will be expected to experiment in the labs with the techniques that are taught in the lectures.

Lectures

Week 1: Introduction

  • Synopsis: An introduction to the unit of study with an outline of the material that we will be covering, the assessment tasks and criteria.
  • Slides: Introduction

Week 2: Montage and Collage

  • Synopsis: A montage is an assemblage of material into a whole. This lecture explores some techniques that can be used to assemble material to create a montage.
  • Slides: Montage

Week 3: Storyboarding

  • Synopsis: A storyboard is draft representation of a story that can be used for planning and development. This lecture examines some techniques for storyboarding.
  • Slides: Storyboard

Assessment

The assessment for this unit of study will be based around a semester-long project. The project will be assessed through participation in class, presentations, a process diary, and a final submission. The relative weightings for the different parts of the assessment are as follows:

  • Final submission (40%)
  • Presentations (30%)
  • Process diary (20%)
  • Participation and attendance (10%)